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chapter1:Introduction
Definition of a Distributed Sys
A distributed system is a collection of independent computers(Hardware) that appears to its users as a single coherent(一致的) system(Software)
Four goals of DS
Easily connect users to resources; Hide the fact that resources are distributed across a network; Openness(开放性); Scalability(可扩展性)
Types of DS
Distributed computing sys: Cluster computing sys, Grid computing sys,
Transaction processing sys,
Enterprise application integration
chapter2:Architectures
Centralized architectures
The simplest organization that only have two types of machines: a client machine containing only the programs implementing the user-interface level; a server machine containing the rest, the programs implementing the processing and data level
Decentralized architectures : Peer-to-Peer
A P2P system is a distributed collection of peer nodes, each node is both a server and a client
untructured P2P: Gnutella, Freenet, KaZaA
structured P2P: Chord, CAN, Tapstry, Pastr, Kademlia, SkipNet, Cycloid
P2P vs client-server
Asymmetric(不对称) Symmetric Global knowledge Local knowledge Centralization Decentralization Single point of failure Robustness Limited scalability High scalability Expensive Low-cost Hybrid Architectures : Napster, BitTorrent
central indexing; Each node registers to a central index; Each node acts as a client and central index as a server; Queries are performed to the central index; Retrieval is done from other ‘peer’nodes
chapter3:Interprocess Communitions
What is IPC (InterProcess Communications)
the ability for separate, independent processes to communicate among themselves to collaborate on a task
Event Synchronization
two processes synchronize their operations: one side sends, then the other receives until all data has been sent and received
Timeouts, Threading and Deadlocks
blocking operations issued in the wrong sequence can cause deadlocks
timeouts: may be used to set a maximum time period for blocking; it is provided b
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