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《Code and Life – AVR ATtiny USB Tutorial Part 4》.pdf
Home | Electronics | Raspberry Pi | V-USB tutorials | Reviews | General | Web coding
February AVR ATtiny USB Tutorial Part 4
4
2012 Electronics , V-USB tutorials 59 Comments or trackbacks
All right. Now that we got the basic USB code working in part 3, it’s time to wrap things up in this tutorial
series. This fourth section will explain how to send data from your device to PC and also the other way
around. I may later do a fifth part on how to make a USB HID device like a keyboard or mouse, so if you
haven’t already, I’d recommend subscribing to the RSS feed to get updates.
Sending data f rom device to PC
If you look carefully at our command-line client code, you probably noticed that the control messages sent
to toggle the led are of type USB_ENDPOINT_IN and we have a 256-byte buffer in place to receive any data
the device sends. So far we have not received any data and the return value stored in nBytes has been
zero. Let’s change that.
If you read through the documentation in usbdrv/usbdrv.h, more specifically the comments for
usbFunctionSetup() we used to toggle our LED on device side, you can see that there are two ways to
return data from usbFunctionSetup():
1. Set the global pointer usbMsgPtr to a (static RAM) memory block and return the length of data from the
function
2. Define usbFunctionRead() function to do it yourself
We will be using the first method. First we define an additional message USB_DATA_OUT and a static buffer
to store the data we want to send from device to PC:
#define USB_DATA_OUT 2
static uchar replyBuf[16] Hello, USB!;
Then we add a new case to usbFunctionSetup() to return the contents of that buffer:
case USB_DATA_OUT: // send data to PC
usbMsgPtr replyBuf;
return sizeof(replyBuf);
Whoa, that was easy! V-USB does all the rest for us.
Now
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