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《source of complexity in air combat》.pdf
SOURCES OF COMPLEXITY IN AIR COMBAT st
John Walton
RED Scientific Ltd.
Aerospace Consultant to Dstl Analysis
Paper for 1ghInternational Symposium on Military Operational Research (ISMOR)
Abstract.
Thepaper first reviews drivers of air to air combat effectiveness and the salient
characteristics of its development in time. Major causes of variability of outcome are
traced, from stochastic processes occurring in the platform, sensor, and weapon
systems to the multiple branching of decision trees. Development of meta-models
using simple Lanchester equations are described briefly before using them and
associated tools to illustrate characteristics reminiscent of chaos and catastrophe
theory. Thepaper concludes with a rationale for combining simple “what-if” modelling
tools with high fidelity models and man in the loop simulations.
1 Introduction
It is generally accepted that air to air combat is complex. Classic close combat, evolved
over generations of fighter pilots, could be described through a limited set of procedural
rules both for training and for simulation and modelling. The emergence of Beyond
Visual Range (BVR) combat meant that these rules could no longer be used. Actual
combat experience has been severely limited so that tactics have largely been
developed through combat exercises and simulation. At the same time, BVR operations
require the integration of several different types of sensors and the filtering of fused
information for presentation to the aircrew in head-up, head-down, multifunction and
helmet mounted displays.
All these developments have driven the modelling and simulation of air to air combat to
higher and higher degrees of fidelity, aided by the ever increasingcapability of
computers. Man Inthe Loop (MIL) simulations have allowed tactics d
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