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贝塞尔插值的制作方法
Bézier curves
Written by?Paul BourkeOriginal: April 1989, Updated: December 1996
The following describes the mathematics for the so called Bézier curve. It is attributed and named after a French engineer, Pierre Bézier, who used them for the body design of the Renault car in the 1970s. They have since obtained dominance in the typesetting industry and in particular with the Adobe Postscript and font products.
Consider N+1 control points pk (k=0 to N) in 3 space. The Bézier parametric curve function is of the form
B(u) is a continuous function in 3 space defining the curve with N discrete control points Pk. u=0 at the first control point (k=0) and u=1 at the last control point (k=N).
Notes:
The curve in general does not pass through any of the control points except the first and last. From the formula?B(0) = P0?and?B(1) = PN.
The curve is always contained within the convex hull of the control points, it never oscillates wildly away from the control points.
If there is only one control point P0, ie: N=0 then?B(u) = P0?for all u.
If there are only two control points P0?and P1, ie: N=1 then the formula reduces to a line segment between the two control points.
the term
is called a blending function since it blends the control points to form the Bézier curve.
The blending function is always a polynomial one degree less than the number of control points. Thus 3 control points results in a parabola, 4 control points a cubic curve etc.
Closed curves can be generated by making the last control point the same as the first control point. First order continuity can be achieved by ensuring the tangent between the first two points and the last two points are the same.
Adding multiple control points at a single position in space will add more weight to that point pulling the Bézier curve towards it.
As the number of control points increases it is necessary to have higher order polynomials and possibly higher factorials. It is common therefore to piece together small se
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