Animatingamythpart3–creatingtheanimation.docVIP

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Animatingamythpart3–creatingtheanimation.doc

Animating a myth part 3 – creating the animation Class: Key Stage: 2 and 3 Year: NC links: Literacy, History, Art Design, ICT Description: Pupils will take the storyboard which they created in lesson 1 and the characters and settings produced in lesson 2 and animate them using computer software. Previous lessons: Pupils will have created the 3D characters and 2D backgrounds for their chosen story, ready to be used in the stop-frame animation. Learning Objectives Children should learn : To use computer software to create a stop-frame animation of the chosen story. To use computer software to add voiceover to the animation. Checklist: TL styles variety Visual Auditory Kinaesthetic Single/Group work Thinking Skills Literacy Art Design ICT Citizenship Spiritual Moral Social Cultural Multiculturalism Assessment for Learning Use of Support Starter Activity: 10 mins Show the class some example stop-frame animation e.g. a clip from a 10 minute ‘Wallace Gromit’ film, ‘Chicken Run’ or if not available then show a clip from www.animationforeducation.co.uk e.g. ‘Love Monsters’ . Discuss any specific points the children noticed about the animations. Activities: 55 mins Introduction - 5 mins Assemble the characters and backgrounds and practice a few movements/gestures e.g. waving goodbye, walking etc. Demonstrate that blinking is done by shooting a frame, removing the eye, shooting three frames and then replacing the eye and shooting again. Demonstrate to whole class how Xipster software works – how frames are captured and how frames can be deleted. Group Work – 50 mins Groups now begin to shoot their animation using Xipster. Begin by shooting approx 15 frames without any movement, to establish the scene. This technique can be used throughout the film to create moments of stillness amidst all the action. Remember that, in general, 15 frames equals approx 1 second of film. To create a brief pause in the movement shoot 5 or 6 frames. Also remember that all moveme

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