Different Brain Correlates for Watching Real and Virtual Hand Actions.pdf

Different Brain Correlates for Watching Real and Virtual Hand Actions.pdf

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Different Brain Correlates for Watching Real and Virtual Hand Actions

NeuroImage 14, 749–758 (2001) doi:10.1006/nimg.2001.0872, available online at onDifferent Brain Correlates for Watching Real and Virtual Hand Actions D. Perani,* , ? ,1 F. Fazio,* , ? , § N. A. Borghese,* M. Tettamanti,? S. Ferrari,* J. Decety,? and M. C. Gilardi§ *Institute of Neuroscience and Bioimaging–CNR, Milan; ?Scientific Institute H San Raffaele, Milan; ?University Vita-Salute, Milan; §University of Milano–Bicocca, Milan, Italy; and ?Inserm Unit 280, Lyon, France Received November 8, 2000a c a t p s l fi v a o i W S n l d d b t t s t t i a 1 t i P h h t d 1 o t r vWe investigated whether observation of actions re- produced in three-dimensional virtual reality would engage perceptual and visuomotor brain processes different from those induced by the observation of real hand actions. Participants were asked to passively ob- serve grasping actions of geometrical objects made by a real hand or by hand reconstructions of different quality in 3D virtual reality as well as on a 2D TV screen. We found that only real actions in natural en- vironment activated a visuospatial network including the right posterior parietal cortex. Observation of vir- tual-reality hand actions engaged prevalent visual perceptual processes within lateral and mesial occip- ital regions. Thus, only perception of actions in reality maps onto existing action representations, whereas virtual-reality conditions do not access the full motor knowledge available to the central nervous system. ? 2001 Academic Press INTRODUCTION Virtual-reality (VR) technology is being used as an alternative to reality in a wide spectrum of disciplines, including engineering, electronic videogames, architec- ture, physics, chemistry, medicine, and the military (Brooks, 1999). VR stimuli are of broad interest be- cause of their possible applications to training of ath- letes; to rehabilitation of motor, spatial, and cognitive deficits in neurological diseases; and in clinical psy- chology, to palliate selective symp

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