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8. Multimedia
8. Graphics and Multimedia
何宗键
hezongjian@
Basic Drawing
Animation
Multimedia Encoding and Decoding
Open GL ES
Agenda
Android Drawing system is powered by both 2D and 3D graphics drawing system.
2D: Skia graphic library acquired by Google
3D: Open GL ES 1.1
The Drawing System of Android
Application
Java Canvas / View / Widget
Open GL ES
Skia
Surface
Android Graphic Architecture
Complete 2D graphic library for drawing Text, Geometries, and Images.
Used by Android and Chrome
Open source under Apache 2.0 at
/p/skia/
Vector Graphic Engine
Skia Graphics
scalable
resolution independent
no background
cartoon-like
inappropriate for photo-realistic images
metafiles contain both raster and vector data
More about Vector Graphic Engine
View
Inherit from the View class, override the onDraw method
Can only be draw in main UI thread
Low performance
SurfaceView
Inherit or use system built-in SurfaceView class
can be used in multi-thread environments
High performance
Where to draw
Game sometimes blocks the UI and cause ANR dialog
Avoid blocking UI using thread drawing
As we know, Android didn’t allow UI operation in different thread.
Surface View allow us do this
Surface view and Game
Demo: use the surface view
SurfaceView sv = (SurfaceView) findViewById(R.id.sv);
holder = sv.getHolder();
new Thread(new MyThread()).start();
class MyThread implements Runnable{
public void run() {
Canvas canvas = holder.lockCanvas(null);//获取画布
Paint mPaint = new Paint();
mPaint.setColor(Color.BLUE);
canvas.drawColor(Color.RED);
canvas.drawRect(new RectF(40,60,80,80), mPaint);
holder.unlockCanvasAndPost(canvas);//解锁画布,提交画好的图像
}
}
Canvas:
The class host the drawing APIs
= HDC
Paint:
describe the colors and styles for the drawing
= HPEN, HBRUSH
Drawing primitives:
Drawable : bitmaps or other things that can be draw
Path, Rect, Text…
Basic concept for drawing
Draw an Android r
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