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An Interactive Broadcasting Protocol for Video-on-Demand
An Interactive Broadcasting Protocol for Video-on-Demand
Jehan-Fran?ois Paris
Department of Computer Science
University of Houston
Houston, TX 77204-3475
paris@acm.org
Abstract
Broadcasting protocols reduce the cost of video-on-
demand services by distributing more efficiently videos
that are likely to be simultaneously watched by several
viewers. Unfortunately, they do not allow the customer to
pause, move fast forward or backward while watching a
video.
We present an interactive pagoda broadcasting proto-
col that provides these functions at a very reasonable
cost. Our protocol is based on the pagoda broadcasting
protocol and requires a set-top box buffer large enough to
keep in storage all video data until the customer has
watched the entire video. As a result, rewind and pause
interactions do not require any server intervention. To
minimize the bandwidth requirements of fast forward
interactions, the server only transmits the segments that
are not available on any of the server broadcasting chan-
nels.
We evaluate the overhead of these fast forward
operations through a probabilistic model. Our data
indicate that the most costly fast forward operations are
those starting at the beginning of the video and jumping
to the beginning of the second half of the video while most
fast-forward operation taking place during the second
half of the video require little or no additional data.
1. Introduction
Despite all the attractiveness of the concept, video-on-
demand (VOD) [16] has yet to succeed on the
marketplace. The main reason for this lack of success is
the high cost of providing video services. As a result,
VOD cannot yet compete on a price basis with its two
more entrenched rivals, namely pay-per-view and video-
cassette rentals.
This situation has led to numerous proposals aiming at
reducing the cost of providing video-on-demand (VOD)
services. Many, if not most, of these proposals have
focused on finding ways to distribute the top ten or twenty
so-called
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