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android-audio-techniques
Tuesday, May 25, 2010
Advanced Android Audio
Techniques
Dave Sparks
20-May-2010
Tuesday, May 25, 2010
http://bit.ly/aDtLRp
View live notes and ask questions about
this session on Google Wave:
Tuesday, May 25, 2010
Agenda
? Native audio signal processing
? Tips on power and resource usage
? What’s new in Froyo?
? Roadmap
? QA
4
Tuesday, May 25, 2010
Native Audio Signal
Processing
Tuesday, May 25, 2010
AudioTrack Overview
? Raw PCM audio API
? Streaming or static buffers
? Can set callbacks to refill buffer
? Retrieve play position
? Useful for games or streaming audio
6
Tuesday, May 25, 2010
AudioTrack Sample Code
Tuesday, May 25, 2010
package com.example.audiotracksample;
public class AudioTrackSample implements Runnable {
static private final int mBufferSize = 8000;
private AudioTrack mTrack;
private short mBuffer[];
private short mSample;
class AudioTrackSample {
mBuffer = new short[mBufferSize];
mTrack = new AudioTrack(STREAM_MUSIC, 44100, CHANNEL_OUT_MONO,
ENCODING_PCM_16BIT, mBufferSize * 2, MODE_STREAM);
mSample = 0;
}
public void run() {
mTrack.play();
while(1) {
// fill the buffer
generateTone(mBuffer, mBufferSize);
mTrack.write(mBuffer, 0, mBufferSize);
}
}
...
Tuesday, May 25, 2010
// continuation of class AudioTrackSample
...
public void generateTone(short [] data, int size) {
for (int i = 0; i size; i++) {
pData[i] = mSample;
mSample += 600; // ~400 Hz sawtooth
}
}
}
Tuesday, May 25, 2010
Using Native Code
? Requires the Android NDK
? Build a Java application
? Create a native library
? Add “native” methods to Java class
? Load the native library
? Call native methods from Java
10
Tuesday, May 25, 2010
AudioTrack Native Code
Tuesday, May 25, 2010
package com.example.jnisample;
public class JNISample implements Runnable {
static private final int mBufferSize = 8000;
private AudioTrack mTrack;
private short mBuffer[] = new short[mBufferSize];
private int mSample;
class JNISample {
mBuffer = new short[bufferSize];
mTrack = n
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