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Web可用性——网页设计第六讲
Web Usability (Web可用性) Don’t make me think (不要让我想) Contents(目录) Rule #1 Don’t make me think(规则1:不要让我想) How do we really use the Web? (我们如何使用网站?) Designing pages for scanning, not reading (网页是用来扫描的,不是阅读的) Rule #2 Mindless, unambiguous choice (规则2:不假思索的、明确的选择) Contents(目录) Rule #3 Get rid of half the words on each page (删除页面上的一半文字) Designing navigation (设计导航系统) Designing home page (设计主页) Usability testing (可用性测试) Krug’s first law of usability: Don’t make me think As far as is humanly possible, a Web page should be self-evident, obvious, self-explanatory. I should be able to “get it” – what it is and how to use it – without expending any effort thinking about it. (只要可能,网页应该设计得清楚易懂。浏览者应该能够“理解”该网页——这个网页是关于什么的,如何使用它?——而不需要费力去思考。) Krug’s first law of usability: Don’t make me think Using a site that doesn’t make us think about unimportant things feels effortless, whereas puzzling over things that don’t matter to us tends to sap our energy and enthusiasm—and time. (如果网站不需要浏览者就无关紧要的东西思考,那么该网站就可以说是不费力的。反之,该网站就会浪费浏览者的精力、热情和时间。) Things that make us think(让我们思考的东西) Names of things, like “job”, “employment opportunities” or “job-o-rama”. (事物的名称,比如“工作”、“就业机会”、“job-o-rama”) Links and buttons that aren’t obviously clickable. (不显示为可以点击的超链接和按钮。) Things that make us think(让我们思考的东西) Other things that visitors to a site shouldn’t spend their time thinking about, like:(其他访问者不应花费精力思考的东西,比如说:) Where am I? (我在哪里?) Where should I begin?(我应该从哪里开始?) Where did they put ? (他们把***放在哪里了?) What are the most important things on this page?(网页中最重要的东西是什么?) Why did they call it that? (为什么他们要叫它那玩意儿?) How do we really use the Web? (我们如何使用网站?) Fact of life #1: We don’t read pages. We scan them. (事实1:我们不阅读网页,我们扫描网页。) Fact of life #2: We don’t make optimal choices. We satisfice. (事实2:我们不会进行理想化的选择,而是选一个相对好的选项。) Fact of life #3: We don’t figure out how things work. We muddle through. (事实3:我们不会费力去考虑事物工作的原理,而是会“摸着石头过河”。) Designing pages for scanning, not reading (设计适合扫描,而不是阅读的网页 Create a
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