Origin of Virtual Body ● 1992 – The term Avatar was popularized in the novel Snow Crash (.pdf

Origin of Virtual Body ● 1992 – The term Avatar was popularized in the novel Snow Crash (.pdf

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Origin of Virtual Body ● 1992 – The term Avatar was popularized in the novel Snow Crash (

The Virtual Body Quest of the Avatar By B rent Rossen A brief History and Implementation of Virtual Bodies Presentation Outline ● Origin of the Avatar and the Virtual Body ● The challenges and goal of using Virtual Bodies ● Overcoming space limits, creating metaphors, and tracking Origin of Avatar ● Avatar is derived from Sanskrit, and it means incarnation”, usually implying a descent of a god into mortal realms for a special purpose. ● 1985 – Ultima IV, the first use of “Avatar” as meaning virtual representation Origin of Virtual Body ● 1992 – The term Avatar was popularized in the novel Snow Crash (by Neal Stephenson) to mean Virtual Body. ● Now, Avatar is commonly used as any representation of a person in a computer generated environment, including forums and chat clients. The Avatar vs. The Virtual Body ● Avatar: a users representation of himself or herself in a computer generated world. – Note, there is no intrinsic relationship between the movements of the user and the avatar. ● Virtual Body: a representation of the human body consistent with some internal model of proprioception. – The virtual body is positioned based on movements of the real body Our Challenge ● To achieve real-time

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