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面向大众体育运动示教的三维人体动作捕捉与分析论文
ABSTRACT
With the rhythm of modern life become faster, people pay more attention to their
work but ignore the importance of physical exercise. This is harmful to their health.
The best way to solve this problem is to develop a “Mass Sports Teaching” system
which is cheap and easy to installation. Thus people can get better instruction when
they want to learn a new set of motion. Further, such a “Mass Sports Teaching”
system can help to improve the whole level of their physical fitness.
A complete “Mass Sports Teaching” system involves 3D human motion capture,
human motion reconstruction and human motion analysis. After extensive product
research and thesis review, we find that although there is such motion capture and
analysis system developed for the athlete, but it is so expensive that it can not
accepted by the masses. The “Mass Sports Teaching” system is still under research
and there are two problems as follows: 1) Human models used in motion
reconstruction are rough and regular, but the “Mass Sports Teaching” system prefers
to lifelike and changeable models. 2) The current research only focuses on motion
capture and reconstruction, but lack analysis of the problems occurs in motion
reconstruction. According to the above problems we carry on such research as
follows.
First, in the aspect of 3D motion capture, to cut down the cost of the system, we
choose Microsoft Kinect as our motion capture equipment which has appropriate
accuracy and acceptable price. To track and record 3D human motion effectively, we
adopt a rendering pipeline. First, depth data is processed in the rendering pipeline
process and matches with dec
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