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3dmax快捷方式(国外英语资料)
3dmax快捷方式(国外英语资料)
Common shortcut keys
[mouse middle key] translation movement
* [Alt+ mouse button] rotate view
* [Alt+ctrl+ mouse button] view zoom in and out
* [Ctrl+z] restore the previous step
* [Ctrl+y] repeat the previous step
* select [Ctrl+a]
[Ctrl+I] reverse election
* [G] grid switching
* [F] front view
* [T] top view
* [L] left view
* [B] bottom view
* [Alt+W] maximize display views
[Ctrl+C] adapt the camera to the view
[Alt+Q] isolate the currently selected object and maximize the display on the view. Other objects are temporarily removed.
[C] converts the selected view to the camera view
[w] displacement
[e] spin
[R] retraction
[O] displays a downgrade adaptation (switch)
[V] open view, shortcut key, toggle menu, select view to switch.
[+] enlarge the coordinate axis
Reduce axis
[Ctrl+Atl+z] displays all objects in the current view
[Z] displays the selected object in the current view
[shift+ left mouse button] copy one or more objects selected
[Ctrl+ left mouse button] add options
[Alt+ left mouse button] reduce selection
* [H] menu selection objects
* [M] displays the material editor
[N] open the animated record button
[/] play animation
* [F3] display of entity display and wireframe display
* [F4] wireframe display
* [F9] quick render
* [F10] displays the rendering menu
[zoom] double or double view display, respectively
Material M
Select maximum Z
Full screen ctrl+AlT+z
View mode ctrl+x
Maximize ALT=W
Render Shift+Q = F9
View switch F3
Display downgrade adaptation (switch) [O]
To adapt to the grid point perspective [Shift] + [Ctrl] + [A]
Arrange [Alt] + [A]
Angle capture (switch) [A]
Animation mode (switch) [N]
Change to rear view [K]
Background lock (switch) [Alt] + [Ctrl] + [B]
Unit 1 before [.]
Next time unit [...]
Change to the upper (Top) view [T]
Change to the (Bottom) view [B]
Change to camera (Camera) view [C]
Change to the previous (Front) view [F]
Change to wait for large user (User) view [U]
Change to the right (Right) view [R]
Change to p
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