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3dmax快捷方式(国外英语资料).doc

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3dmax快捷方式(国外英语资料)

3dmax快捷方式(国外英语资料) Common shortcut keys [mouse middle key] translation movement * [Alt+ mouse button] rotate view * [Alt+ctrl+ mouse button] view zoom in and out * [Ctrl+z] restore the previous step * [Ctrl+y] repeat the previous step * select [Ctrl+a] [Ctrl+I] reverse election * [G] grid switching * [F] front view * [T] top view * [L] left view * [B] bottom view * [Alt+W] maximize display views [Ctrl+C] adapt the camera to the view [Alt+Q] isolate the currently selected object and maximize the display on the view. Other objects are temporarily removed. [C] converts the selected view to the camera view [w] displacement [e] spin [R] retraction [O] displays a downgrade adaptation (switch) [V] open view, shortcut key, toggle menu, select view to switch. [+] enlarge the coordinate axis Reduce axis [Ctrl+Atl+z] displays all objects in the current view [Z] displays the selected object in the current view [shift+ left mouse button] copy one or more objects selected [Ctrl+ left mouse button] add options [Alt+ left mouse button] reduce selection * [H] menu selection objects * [M] displays the material editor [N] open the animated record button [/] play animation * [F3] display of entity display and wireframe display * [F4] wireframe display * [F9] quick render * [F10] displays the rendering menu [zoom] double or double view display, respectively Material M Select maximum Z Full screen ctrl+AlT+z View mode ctrl+x Maximize ALT=W Render Shift+Q = F9 View switch F3 Display downgrade adaptation (switch) [O] To adapt to the grid point perspective [Shift] + [Ctrl] + [A] Arrange [Alt] + [A] Angle capture (switch) [A] Animation mode (switch) [N] Change to rear view [K] Background lock (switch) [Alt] + [Ctrl] + [B] Unit 1 before [.] Next time unit [...] Change to the upper (Top) view [T] Change to the (Bottom) view [B] Change to camera (Camera) view [C] Change to the previous (Front) view [F] Change to wait for large user (User) view [U] Change to the right (Right) view [R] Change to p

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