交互与界面设计(Interaction and interface design).doc

交互与界面设计(Interaction and interface design).doc

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交互与界面设计(Interaction and interface design)

交互与界面设计(Interaction and interface design) Interaction and interface design The software interface is the interface between man and machine information, interaction is a combination of computer science, aesthetics, psychology, ergonomics and other industrial and commercial behavior, its goal is to improve the design, implementation and optimization of information and communication system to meet the needs of users. Because the current interaction increasingly consider the human factor, so the behavior and structure has become the two important part of the user interface development process, namely the interaction design and interface design, which are related to the developer and user interface. In the process of interaction, interaction design is related to the appearance and behavior of user interface, which is not completely restricted by software. Interface designers and engineers who decide how to interact with users should go into depth in this field. In the interface development process, they have to be close to the user, or discuss with the user and get the result, so their work is more laborious, but most meaningful. On the other hand, the interface is closely related to the generation of software code, the meaning of the code itself, and the implementation of the function. Therefore, people who compile code should also do in-depth research in this area. In the past, coders worked solely on software development, and lacked the necessary aesthetic knowledge and interface expertise to handle interaction problems. Unfortunately, the end result is often not what the user expects. For users, the best way to interact with a programmer is often the most difficult, and the contradiction arises, which allows many experts or engineers to deal with some interaction problems superficially. So that after the completion of the software development, these experts and engineers surprised to find that users feel confused about the features they have achieved, and usually cho

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