3d_max常用快捷键的设置(3d_max commonly used shortcut key settings).doc

3d_max常用快捷键的设置(3d_max commonly used shortcut key settings).doc

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3d_max常用快捷键的设置(3d_max commonly used shortcut key settings) 3d_max_ commonly used shortcut key settings I. Principles To remember, convenient, handy as a criterion. 1, no matter how you set it, its important to set the shortcut in the area where your left hand is within your reach, which makes it easier for the left hand to operate 2 classify. Its easier to remember than to make mistakes! Note: in the process of setting up the shortcut button, it will inevitably conflict with the default system. In this case, there are two methods. One, if the conflicting shortcut keys are not used by you, You can replace it directly. Two, if you want to use it, then set other keys, or, for ease of management, will still replace it, but replaced New commands can be specified from the new command! Two: method 1 about creating a two-dimensional body (shapes) setting Using shift + to control all 2D bodies is created as follows: Shift + a/b/c Note: in the program above, it represents a key in the keyboard, while a, B, and C represent the key settings for three different situations. A stands for the first word in English One letter; B represents the parent of the phonetic alphabet; C represents the others, for example: A: rectangle (rectangle) --- its setting method is shift + a, that is, shift + R B: line (Ling) - - we all know that shift + L is the command to display / hide lights, if we use the above method, that is, shift + A, then the light display / hidden shortcut key is replaced, which is very inconvenient for our use, so... Consider using its Pinyin (Xian) instead of its mother, which is the shortcut key for Shift + X C: round (circle) - - because Shift + C is a shortcut to show / hide the camera, and Yuan (Xing) is not the only way, so it can only be used Consider setting it up in other ways. Im setting Shift + V, which doesnt make any sense, but just the key doesnt work Is set, and the use is convenient, it can only rely on rote learning, but this is rarely! 2 about creating a

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