曲线的绘制源码.docx

  1. 1、本文档共12页,可阅读全部内容。
  2. 2、有哪些信誉好的足球投注网站(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。
  3. 3、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载
  4. 4、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
查看更多
曲线的绘制源码

// curve.cpp : Defines the entry point for the console application.//#include stdafx.h#include GL/glut.hvoid init();void keyboard(unsigned char key, int x, int y);void drawCurves(void);void curve_menu(int id);void display(void);void points_mouse(int button, int state, int x, int y);void reshape(int w, int h);void initLight(void);#define MAX_CPTS 25 /* fixed maximum number of control points */#define Bezier 1#define Bspline 2#define Bez3d 3GLfloat cpts[MAX_CPTS][3];int ncpts = 0;static int width = 500, height = 500; /* window width and height */GLint type=0;GLfloat newcpts[MAX_CPTS][3];static GLfloat xx=0.0;static GLfloat yy=0.0;static GLfloat zz=1.0;static GLfloat theta[]={0.0,0.0,0.0};static GLint axis=2;//添加变量double object_x = 0,object_y = 0,object_z = 0; //3D坐标GLdouble winx, winy, winz;//2D坐标int m_drawPos = -1;bool isPro = false;bool isRun = false;/* Bez3ds control points*/GLfloat points[4][4][3]={{{-0.5,-0.5,0.6},{-0.2,-0.5,0.6},{0.3,-0.5,-0.4},{0.5,-0.5,0.6}},{{-0.5,-0.3,0.4},{-0.3,0.5,0.6},{0.3,0.3,0.4},{0.5,-0.3,-0.5}},{{-0.5,0.3,0.6},{-0.3,0.3,0.5},{0.3,0.3,0.8},{0.5,-0.5,0.5}},{{-0.5,0.5,-0.6},{-0.3,0.5,-0.6},{0.3,0.3,0.4},{0.5,0.5,-0.5}},};void vmult(float m[4][4], float v[4][3], float r[4][3]){int i,j,k;for(i=0;i4;i++)for(j=0;j3;j++){r[i][j]=0;for(k=0;k4;k++) r[i][j]+=m[i][k]*v[k][j];}}static float mbspline[4][4]={{1.0/6.0, 4.0/6.0, 1.0/6.0, 0.0}, {0.0, 4.0/6.0, 2.0/6.0, 0.0},{0.0, 2.0/6.0, 4.0/6.0,0.0},{0.0, 1.0/6.0, 4.0/6.0, 1.0/6.0},};static float midentity[4][4]={{1.0, 0.0, 0.0, 0.0}, {0.0, 1.0, 0.0, 0.0},{0.0, 0.0, 1.0, 0.0},{0.0, 0.0, 0.0, 1.0},};void computeMatrix(float m[][4]){for(int i = 0;i4;i++)for(int j = 0; j4;j++){m[i][j] = mbspline[i][j];}}void init(){glClearColor(1.0, 1.0, 1.0, 1.0); glColor3f(0.0, 0.0, 0.0); glPointSize(5.0); glEnable(GL_MAP1_VERTEX_3); glutAddMenuEntry(Bezier,1); glutAddMenuEntry(Bspline,2); glutAddMenuEntry(Bez3d,3); glutAddMenuEntry(clear ,4); glutAddMenuEntry(quit,5);glutAtta

文档评论(0)

xcs88858 + 关注
实名认证
内容提供者

该用户很懒,什么也没介绍

版权声明书
用户编号:8130065136000003

1亿VIP精品文档

相关文档