Alut使用指导.doc

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Alut使用指导

The OpenAL Utility Toolkit (ALUT) Contents Release History Introduction Licensing Some History Backwards Compatibility with Version 0.x.x OpenGL, GLUT and using what you already know Compiling and Linking The ALUT API Error Handling alutGetError alutGetErrorString Initialization / Exit alutInit alutInitWithoutContext alutExit Sound Sample File Loading alutCreateBufferFromFile alutCreateBufferFromFileImage alutCreateBufferHelloWorld alutCreateBufferWaveform alutLoadMemoryFromFile alutLoadMemoryFromFileImage alutLoadMemoryHelloWorld alutLoadMemoryWaveform alutGetMIMETypes Deprecated WAV loaders Version Checking alutGetMajorVersion alutGetMinorVersion Compile Time Version Checking Sleeping alutSleep Release History Discussion of the API is done via the openal-devel mailing list. 2005-08-14: Version 1.0.0 by Steve Baker 2005-09-02: Version 1.0.1 by Sven Panne 2005-09-10: Version 1.0.2 by Sven Panne 2005-09-26: Version 1.0.3 by Sven Panne 2005-09-28: Version 1.0.4 by Sven Panne 2005-10-29: Version 1.0.5 by Sven Panne 2005-11-19: Version 1.0.6 by Sven Panne 2006-04-10: Version 1.0.7 by Sven Panne 2006-04-11: Version 1.1.0 by Sven Panne Introduction This is the OpenAL Utility Toolkit (ALUT) Reference Manual. Licensing Some previous versions of ALUT were released under the BSD license - others under LGPL. This version will be released exclusively under LGPL. Some History At the time of the first writing of this document (August 2005), ALUT was a set of undocumented semi-portable functions that were mixed up in the OpenAL library distribution. The intent had always been that ALUT would be a cleanly separated library that would be portable between systems. It was hoped that it would be well suited to producing succinct demo programs and to help new developers to get started with OpenAL. It was to do this by removing the annoying details of getting an audio application started - allowing developers to learn OpenAL without distractions such as loading sound samples fro

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