学习周期与教学设计-从孔子之“悦”说起.ppt

学习周期与教学设计-从孔子之“悦”说起.ppt

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学习周期与教学设计-从孔子之“悦”说起

The Confucian Pleasure, Learning Cycles, and Instructional Design Galal Walker 吴伟克 Xiaobin Jian 简小滨 俄亥俄州立大学国家东亚语言资源中心 National East Asian Languages Resource Center The Ohio State University 学习周期与教学设计 -从孔子之“悦”说起 Great traditions begin with…. Hindu: Come, Agni, praised with song, to feast and sacrificial offering,… Judeo-Christian-Islam: In the beginning God… Confucian: 學而時習之,不亦說乎? The Confucian beginning is remarkable for three concepts 学 吾尝终日不食,终夜不寝, 以思,无益,不如学也。 习 性相近也,习相远也。 悦/说/乐 闻乐不乐 The ‘Analectical’ origins of a performance-based pedagogy 學而時習之不亦說乎 有朋自遠方來不亦樂乎 人不知而不慍不亦君子乎 Learning and Pleasure Personal experience: self-rewards for movement (physical and mental) Human biology: networks of neurons, emotion chemicals (adrenaline, dopamine), stages of development Consciousness (past and future, foreground) Unconsciousness (present; background) Culture Participants Culture Discourses Achievement culture Informational culture Behavioral culture Culture Participants Observer Spectator Collector Commentator Player Shareholder Culture Presentations Performances Games Sports “Game” Participants 观众 Spectator 球迷/粉丝 fans 球评 commentator 球员 player 教练 coach 裁判 referee 管理者 manager 研究员 researcher 股东 shareholder Culture Discourse 文化的精华 Achievement Culture 文化的信息 Information Culture 行为文化 Behavior Culture 津津乐道 revealed culture 熟视无睹 ignored culture 家丑不可外扬 suppressed culture Building Memory Cultural Memories Stories Contexts Meanings Intentions Identity Roles Language Memories Moves Response Frames Structures Semantics Lexicon Syntax Morphology Phonology Phonetics Fields Associating structure to contexts Performances: action associated with contexts Performance in C2 and L2 is based on situated knowledge Specified time Specified place Specified roles Appropriate script/program An accepting or acceptable audience “Story” is the basic unit of memory Predicament (what do I do in Chinese?) Character+context+intention+mo

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