coordination in an email game without ``almost common knowledge推荐.pdf

coordination in an email game without ``almost common knowledge推荐.pdf

  1. 1、本文档共11页,可阅读全部内容。
  2. 2、有哪些信誉好的足球投注网站(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。
  3. 3、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载
  4. 4、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
查看更多
coordination in an email game without ``almost common knowledge推荐

Journal of Logic, Language and Information 12: 1–11, 2003. 1 © 2003 Kluwer Academic Publishers. Printed in the Netherlands. Coordination in an Email Game without “Almost Common Knowledge” NICOLA DIMITRI Dipartimento di Economia Politica, Università di Siena, Piazza San Francesco 7, 53100 Siena, Italy E-mail: dimitri@unisi.it (Received 24 September 2001; in final form 15 January 2002) Abstract. The paper presents a variation of the EMAIL Game, originally proposed by Rubinstein (American Economic Review , 1989), in which coordination of the more rewarding-risky joint course of actions is shown to obtain, even when the relevant game is, at most, “mutual knowledge.” In the example proposed, a mediator is introduced in such a way that two individuals are symmetrically informed, rather than asymmetrically as in Rubinstein, about the game chosen by nature. As long as the message failure probability is sufficiently low, with the upper bound being a function of the game payoffs, conditional beliefs in the opponent’s actions can allow players to choose a more rewarding- risky action. The result suggests that, for efficient coordination to obtain, the length of interactive knowledge on the game, possibly up to “almost common knowledge,” does not seem to be a major conceptual issue and that emphasis should be focused instead on the communication protocol and an appropriate relationship between the reliability of communication channels and the payoffs at stake. Key words: Choice, communication, coordination, efficiency, email, games, information, knowl- edge, mediation, risk-dominance 1. Introduction In a remarkable paper Rubinstein (1989), proposed a game-theoretic version of a coordination problem, also posed in the Artificial Intelligence literature (Gray, 1978), where it was made known as the “Coordinated Attack” (Halpern and Moses, 1990). Besides the interest in the matter per

您可能关注的文档

文档评论(0)

seunk + 关注
实名认证
内容提供者

该用户很懒,什么也没介绍

1亿VIP精品文档

相关文档