基于SpringBoot的餐厅营业系统设计与实现 毕业论文.docx

基于SpringBoot的餐厅营业系统设计与实现 毕业论文.docx

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目录

目录···················································································i

第1章绪论·········································································1

1.1选题背景·····································································1

1.2研究意义·····································································1

1.3项目主要内容·······························································1

1.4可行性分析··································································2

1.4.1技术可行性·························································2

1.4.2经济可行性·························································2

1.4.3操作可行性·························································2

1.5论文整体框架·······························································3

第2章相关理论和技术························································4

2.1国内外研究现状····························································4

2.1.1国外研究现状······················································4

2.1.2国内研究现状······················································4

2.2开发技术·····································································5

2.2.1B/S架构·····························································5

2.2.2SpringBoot框架··················································5

2.2.3MySQL数据库····················································5

2.2.4微信小程序·························································5

2.3开发环境·····································································6

2.3.1MySQL数据库····················································6

2.3.2IDEA开发工具···················································6

2.3.3微信开发者工具···················································6

第3章总体设计··································································7

3.1需求分析·····································································7

3.1.1业务目标····························································7

i

3.1.2系统参与者····················

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